package kw.android.AProject.Sprite;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Matrix;

public class SpriteStreet extends Sprite {

//	private Bitmap mImage;
	
	public SpriteStreet(Context context) {
		super(context);
		init();
	}
	
	private void init() {
		
	}
	
	@Override
	public void doDraw(Canvas canvas) {
		
	}
}
